The Last Of Us Part 2
Last Of Us Part 2
OVERVIEW
The time to wait is now over. After such long time the game is back with its continued story of the story of Last of us part 1. So the game continues from the ending of the first part. Joel who is the main character in the first part and explains his friend Tommy that He has saved the girl and tells him that she is immune, the virus doesn't act on her. Joel saves Ely from the fireflies who wants to make antidote from Ely's Blood.
Why You Should Play This Game?
First of all the one who have played the first part they may know Joel Miller is the main character and unfortunately he is murdered in starting of the a the game by a son of one of his enemy in part one. The reason which I know is that the Directer asked the Producer that which character is liked by people. He answers Joel Then, Directer asks him to kill him in starting. Which I think makes no sense if we look from fans view.We also has to play the role of the murderer in game so that we can know the intention behind Why he killed Joel.
Ellie is the protagonist in the game( playable character).
Game Play And Graphics
The game play mechanics is amazing. It is more likely like the First Part. Many things are also added Like The zombies can be attracted or distracted by throwing objects and you will see enemy's which are difficult to fight with As compared to first part and also the dogs around you also came to attack you so, you have to defend yourself from that also.
Graphics makes this game more interesting as at Playstation 4 PRO the graphics are epic at 4k and HDR view and i think then you can expect the graphics that can be on
Play Station 5.
DEVELOPMENT
Early story concepts for The Last of Us Part II were conceived during the development of The Last of Us in 2013. Naughty Dog began development in 2014, soon after the release of The Last of Us Remastered. By August 2017, with the release of Uncharted: The Lost Legacy, the entire 350-person team at Naughty Dog had shifted to develop Part II. Neil Druckmann led development as creative director and writer, reprising his role from The Last of Us and Uncharted 4: A Thief's End (2016). Anthony Newman and Kurt Margenau were selected to be co-game directors for Part II, overseeing gameplay elements such as level design and mechanics. For the final months of development, the team was forced to work from home due to the COVID-19 pandemic.
Ashley Johnson and Troy Baker reprise their roles as Ellie and Joel, respectively, while Laura Bailey was cast as Abby. The actors' performance were recorded at a studio in Playa Vista, Los Angeles using performance capture, recording motion and voice simultaneously. Gross noted that a goal of the writers was to "create the most multifaceted characters you've seen in games". She particularly wanted to explore the multifaceted behavior of Ellie, showing her power as well as her insecurities. The change of player character from Ellie to Abby was inspired by the change from Joel to Ellie in the first game, though emphasized in Part II due to its focus on empathy.Druckmann wanted the player to hate Abby early in the game, but later empathize with her.
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